![]() The consoles were released along 5 games, all priced between ¥6,000 and ¥7,000. The third bundle, the SV100SET-B, was the same thing but included 2 games, Dream Change: Kokin-chan’s Fashion Party instead of B ow-wow Puppy Love Story. Virtual Console (Nintendo), Windows, Windows Mixed Reality, Windows Phone. The second bundle, the SV100SET-A, included 2 games ( Anime Land and Bow-wow Puppy Love Story) and 3 sticker cartridge. Casio Loopy, CDC Cyber 70, Colecovision, Commodore 128, Commodore 16, Commodore. The console came in three bundles, the first being the console itself with a controller and no game. Loopy used a SH7021 CPU, a CPU similar to the one in the Sega 32X (although the 32X contain 2 of theses). However, leaving the cost aside, that’s pretty impressive and, yea, that’s all the pros we can think of. So, if you possess one of these, hold it tight, it’s a rare collectible. However, this accessory was very expensive (14,800 yen, while the console cost 25,000) and not so many of these items were sold. The fact that it combined the capabilities of a console with those of a sticker printer, while also connecting to external devices such as DVD Players, using an accessory called Magical Shop, is fantastic! When using Magical Shop, the user was able to create stickers from what he obtained through the VCR or the DVD Player. Loopy might have been a mediocre console, with videogames that could make even a unicorn feel dizzy, BUT it was a fascinating idea. Last but not least, it wasn’t a remarkable gaming machine. In the Loopy: the story of Casio's crazy 90s console Casio made a bid for hardware glory in the 90s - and it went about it in the strangest of ways. The second one is that it had only one controller portal, not allowing multi-player gaming, which was a huge thing back then. Loopy didn’t only aim at women it aimed specifically at the very young ones. The first problem was the targeted audience. Casio thought it had a found an untapped market for consoles, a whole new customer base who they assumed where not using the current crop of consoles. So, what were the reasons behind its failure? The Cons Targeted at young females, the Loopy included a built-in thermal color printer that could be used to create stickers from game screenshots, with almost every game released for the system using the printing technology. Loopy never managed to become popular and Casio, who used to be a legend among electronics brands of that era, wasn’t so happy about it. The Casio Loopy is a 32-bit home video game console primarily sold in Japan. ![]() The reason lies in the fact that it was completely targeted to female gamers and it was also a… sticker machine. ![]() Loopy is one of the strangest consoles of all time. It was available solely in Japan, from October 1995, until 1998, when the company ceased its production. Loopy, released by Casio, is a 32-bit home video game console.
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